Players assume the role of Ryder, a colonist who takes on the role of Pathfinder following their father's death and is saddled with the responsibility of finding habitable worlds to settle on. Humanity would be the first to successfully build the Crucible, which released energies that damaged or destroyed the Mass Relays, the severity of which depended on the ending chosen. Mass Effect 3 presented multiple possible conclusions to the war, but regardless of Shepard’s choices, the Reapers are defeated using a superweapon called the Crucible, designs for which dated back to the first species eradicated by the Reapers and improved upon in each passing cycle. Commander Shepard led a crusade to ensure this pattern of death and destruction wouldn’t be repeated. The Reapers were the cause of the Prothean’s destructions millennia before the original trilogy. When enough sentient races had achieved sufficient technological advancement, the Reapers would return from the darkest reaches of space to destroy all advanced life, leaving only the primitive to survive and repeat the cycle. The Reapers, each large enough to serve as a spacecraft, built the network and Citadel to be intentionally found. RELATED: Power Rangers' New Villains Are Basically Mass Effect's Reapers The relays and Citadel were actually built by a sinister race of sentient machines the Protheans called Reapers. But Shepard uncovered a far more sinister truth and a threat that could annihilate all life in the galaxy. Originally, many believed the relays and the Citadel were the results of the efforts of the long-deceased Protheans.
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